I'm Marnick Lammers, a hobbyist-turned-professional UI artist with a passion for video games. My work mainly focuses on game UI design, as well as FUI (motion) design.
Over the years I've been a part of several indie gamedev studios, designing UI mock-ups and art assets, and assisting with their implementation.
My services include:
UI Design: creating mock-ups of interface elements, such as HUDs, main menus, etc.
UX Design: wireframing, optimizing user flow
Icon Design: creating vector icons
FUI: creating static or animated FUI screens
UI Motion: animating UI assets, such as button state transitions
UI Development: creating game-ready art assets, setting up assets in-engine, doing basic UI scripting
Currently looking for opportunities. Feel free to get in touch!