SWAT UI

Showcase of several menus from a fictional tactical shooter game, scripted and animated in Unreal Engine 4.

Entry point thumbnails by John Sweeney; property of SCEA/Naughty Dog. Pause menu background music, police radio chatter created and recorded by anonymous Freesound.org users (public domain).

Set up and animated in Unreal Engine 4. Mock-ups designed in Photoshop. Item illustrations designed in Figma and further edited in Photoshop.

Mission Overview - Briefing

Mission Overview - Briefing

Mission Overview - Equipment

Mission Overview - Equipment

Mission Overview - Point of Entry

Mission Overview - Point of Entry

Pause Menu

Pause Menu

Options Menu

Options Menu